Call Board for train crews

The BORRCS is not a simple railroad to run trains on.  Each train on the BORRCS has a different complexity.  The complexity may be due to TT&TO knowledge or the amount of switching.  On the BORRCS we recognize that crewmen have different desires/abilities for TT&TO and switching, so a call board is use to match crews to trains.  Assignments are matched by crew caller and crews together.

Before signing up to run any train a crew member should read the General Rules, Freight Rules, and TT&TO Rules.  The table below is representative of the Crew Call Board.

Table above represents the crew call board

Description of Columns and Notes about each

  • Crew Required – Field is entered by host, YMs and Dispatcher before the session and updated during the session
    • No – Indicates train is not running in this session
    • Yes – Indicates train is running during this session
  • Train – The train number on the schedule or nickname of extra trains and switch jobs.
  • Description – Simple description of the train.  For a more detailed description ask the crew caller to let you read the train’s lanyard
  • TT&TO Complexity – How hard it might be to operate the train.  The values imply the TT&TO rules required for the crew to properly complete the train’s activities.  The rules listed are cumulative, so a crew running a train of Medium TT&TO complexity is expected to follow the rules listed for Medium, Low, and Very Low.
    • NR – Not Required – Train does not run on main line
    • Very Low – Rule 93, 104
    • Low – Rules S-70, D-70, 82, 83(A), 83(B), D-151
    • Medium – Rules – 20, 21, 83, 85, 86, S-87, 91
    • Medium High – S-89, 99
    • High – S-88, 97
    • Extra High – Due to continued switching operator must continually ascertain if main line is clear, needs to be cleared, if it is safe to depart, and if next location is safe to arrive and perform work.
  • Switching amount and complexity – To do any switching on the BORRCS one must understand CC&WB, the train’s purpose and location specifics.  The CC&WB is described as part of the Freight Rules
    • NR – Not Required – No switching is required
    • Low – Switching blocks of cars or whole trains, thus should not be lots of coupling and uncoupling.
    • Low (sometimes) – A Low amount of switching is required sometimes when this train runs.
    • Medium – Spotting of cars at industries and/or significant car sorting, only serves 1-2 towns
    • High – Serves multiple towns and does individual car switching depending on the waybills.
  • Call Time – If everything is on schedule, this is the time the crew will be needed.
    • There is open space in the column for the Crew Caller, Yard Master, or Dispatcher, to cross out the original time and fill in a new time.
    • Any train with a ? is an extra, so the crew call time may not be known at the start of the session.  Trains can run late, so a crew could sign up for a train an not be available at the call time.  Crew Call, Yard Master or Dispatcher may override such a signup.
  • End Time – This is the time the Train is likely to be completed.  This is provided to help crews sign up for multiple trains.  The train they desire most may be running later in the session, but they may have time to run a first class passenger train or section of a second class train beforehand.
  • Crew 1 – Signup location for the first crew member. If running alone, this crew member needs to understand all the complexities of the train.
  • Crew 2 – Signup location for second crew member.  Many trains are simple enough to run as an individual but some trains are best run by two people.
    • NR – Second crew member is not required.  For training or fun for a second crew member can always be added
    • Desired – While not required this is a great train for training and pairing
    • Required – Unless we are severely short on crew members, it is required to have a two man crew on this train.